Steve Jobs still doesn’t like Flash [Comments Off]

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And let’s lust say that Flash coming to iPhone OS is pretty much a pipe-dream now.

StarCraft 2 Beta goes Mac [Comments Off]

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StarCraft 2 Beta goes Mac

I don’t know what else to tell you. Go get it.

This ain’t Christmas, Russ [Comments Off]

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MTV Multiplayer’s Russ Frushtick’s iPhone OS 4.0 wishlist

Curious:

Universal Gaming Profile
Windows is fighting back with their next generation of phones, which allow users to connect to Xbox Live and even earn achievements on the go. The iPhone already has several 3rd party achievement-based systems which allow users to keep friends lists for gaming. But they’re all segmented! OpenFeint, Plus+ and its ilk should unify into one grand gaming system with universal friends lists and “achievements.” Apple could tie to to your iTunes profile account so setting it up would be a snap.

Will never, should never happen. OpenFeint and Plus+ are annoying enough as it is. Everything else is spot-on.

Update: That crow sure is tasty. GameCenter is in.

iPhone OS 4.0 to be unveiled tonight [Comments Off]

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iPhone OS 4.0 to be unveiled tonight

There is no way this will not be a huge deal: Apple is giving us a sneak peak at iPhone OS 4.0 tonight. There will be several live-blogs on the internet, so tune it to either Gizmodo or Engadget at 7PM (CET).

Europe: Alan Wake drops May 14th [Comments Off]

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Europe: Alan Wake drops May 14th

Microsoft just issued a press-release announcing that “Alan Wake” had its European release date moved to May 14th; that’s one week earlier than originally planned for those who keep track.

The American release is happening on May 18th — unchanged.

“Alan Wake” is the first game of the studio responsible for “Max Payne”, Remedy, in 7 years and will be released exclusively on Xbox 360.

Here’s 4 minutes of Duke Nukem Forever gameplay [Comments Off]

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Here’s 4 minutes of Duke Nukem Forever gameplay

Four minutes of pure unadulterated gameplay from “Duke Nukem Forever” got uploaded to YouTube today, so this is clearly not an April’s fools joke.

2 things of note:

  • The first line spoken in this trailer is “I’m feeling lucky this Christmas.” Make of that what you will.
  • Judging by the barely intelligible button prompts it seems that the game is either being played on the Xbox 360 or at least supports the control pad on the PC.

Trailer’s after the break. Looks fun.
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On Multitasking on the iPad [Comments Off]

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On Multitasking on the iPad

One of the major negatives raised against Apple’s newly release iPad is the lack of multitasking on the device. While it is a frustrating proposition that a device squarely aimed to compete with netbooks is not capable of running multiple apps simultaneously is understandable, there are a few things that make this omission understandable.

I think it’s wrong to consider the iPad a computer in a traditional sense. While it can, in theory, do anything your computer can, I think a much more apt comparison is to look at the iPad like a console.

As it stands, all if not most apps on the iPad are developed with no multitasking or resource sharing in mind. While it is frustrating, and to some, straight up odd that you can not have a Skype call running in the background while you are surfing the web, consider the following: If, say, “Modern Warfare 2” were to display lower framerates and performance issues if you were running a voice-chat in the background, you would probably throw either your console or the game out into the trash-can without a second though. This would simply be unacceptable, as every developer knows what background processes can run on a console simultaneously. Were the iPad to introduce multitasking, this would simply not be the case.

Apple is selling more than a device, it is selling an experience, that, by some, has been described as “blazingly fast”. You expect Safari to render pages and pan around in a speedy fashion, if you launch “ZenBound”, you don’t want to deal with framerate drops and sluggishness. If Apple were to allow multitasking, the experience you would have with the device in terms of snappiness could and probably would change dramatically. Even if Apple were to implement multitasking on the iPad, it would be a smoke and mirrors approach where some parts of the application would run in the background yet others would simply have to be re-loaded if you were to switch to said application. Some apps like Facebook or AIM have found way (on the iPhone, at least) to get around this limitation utilizing Push technology and notifications, some apps do not have that luxury: A Skype call will always bog down the processor to some extent, severely limiting the available resources for other apps. This doesn’t seem to be a trade Apple is willing to make to appease some critics.

Another major drawback of allowing multitasking on the iPad would require adding things users have to keep track of while using the device, taking away much of the uncomplicated and “magical” feel Apple is touting, making consumers worry about things such as resource management; and most likely laying waste to Apple’s claim that the battery on the iPad lasts for 10 hours (and more, according to David Pogue and others).

If multitasking is something that you simply can not live without, you’re either not getting it, or the iPad is most likely not for you — and all of the bitching in the world is not going to change that. If you are ready to embrace the limitations the iPad imposes on your computing, I think you will be very happy with the experience Apple has cooked up. If you are just looking for excuses to hate a device, you should probably go outside more.

Blur goes Open Beta on April 6th [2]

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Blur goes Open Beta on April 6th

It’s Saturday! Hooray! We all know what that means: Endless hours spent in darkened rooms illuminated only by Shunts, Barges and Nitro.

You want to get in on the fun? Be among the first three (3) to drop a comment with your E-Mail and I’ll send you a “Blur” Beta code for the Xbox 360.

Dude, go for it!

Update: The Blur open beta begins April 6th, the closed beta has reached capacity. Sorry to everyone who got codes.