Digital Foundry gets its Reflex on

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Digital Foundry gets its Reflex on

Eurogamer’s Richard Leadbetter sat down and took a long, hard look at “Call of Duty: Modern Warfare Reflex” for the Wii, which is Treyarch’s Wii port of the original “Modern Warfare”. The conclusion is not shocking, albeit a bit surprising:

The notion of porting Modern Warfare to the Wii isn’t so whacked out or as ker-azy as you might initially think for a number of reasons. The first Modern Warfare’s core engine still has a fair amount of DNA left over from the Quake tech upon which the Call of Duty franchise itself was born. The basic setup of the levels in Modern Warfare offers little that any last-generation shooter couldn’t cope with, and this is born out by the quality of the conversion in the Wii game.

Another remark is also rather interesting, as it showcases just how little care goes into making most of the games coming out on the Wii:

The Wii game is serviceable enough but when Criterion’s Black still looks so much better, it’s clear that no technological barriers are being pushed back on the Nintendo console.

A bit sad, innit. Read the full article here. Also, watch the PS3 vs. Wii comparison video. For the lulz.

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