Nintendo’s Denise Kaigler doesn’t get it

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Nintendo’s Denise Kaigler doesn’t get it

In an interview with Wired Denise Kaigler, VP of corporate affairs at Nintendo, talks about hardcore third party games finding little to no success on the Wii:

You know, I don’t know. It’s hard to say. It could be titles have the same type of sales curve that a lot of Nintendo titles have. A lot of Nintendo titles don’t follow that traditional sales curve where they launch big and then that’s it. Our titles have a long tail. They build in popularity, and this could be the case with, as you mentioned, MadWorld and The Conduit. I’ve played both. I’m not a core gamer, and I found that they were challenging and fun. We’re hopeful that the titles will catch on and that consumers who already have those games will spread the word and others will follow suit there. They’re deep experiences, and they’re very challenging titles, and we certainly like them. But it’s our hope that the games will pick up in popularity and they’ll continue to sell.

I know, It’s easy to say: “MadWorld” was niche, “The Conduit” was garbage. “TimeShift” probably didn’t set the world on fire either, but you don’t see those guys complaining.

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